For the first scene of the Airborn Showcase, I was in charge of modeling & texturing the big hut and helped out a bit with the textures of the big roots.
Other people involved in the first environment:
Simon Kopp (Concept Art)
https://www.artstation.com/acapulco
Manuel Virks (Supervision & Lighting)
https://www.artstation.com/katzeimsack
Gabriel Hanna (Vegetation, VFX & Rendering)
https://www.artstation.com/gabh
& big thank you to Gabriel & Artur for preparing the screenshots & video renders!
Related:
https://www.artstation.com/artwork/RndomD
https://www.artstation.com/airbornstudios
https://www.artstation.com/blogs/airbornstudios/4DAX/in-which-we-return-to-our-roots-airborn-showcase