The creation of the interior hangar of the pirate ship was one of the scenes I was heavily involved in for the Airborn Showcase. I was in charge of modeling & texturing most of the interior (e.g. floor & wall textures, front hatch & doors, crane, pipes, and other smaller props).
Other people involved in the hangar environment:
Johannes Figlhuber (Concept Art)
https://www.artstation.com/johannesfiglhuber
Manuel Virks (Supervision & Lighting)
https://www.artstation.com/katzeimsack
Malwina Czech (Support on props)
https://www.artstation.com/malwina-czech
Gabriel Hanna (VFX & Rendering)
https://www.artstation.com/gabh
& big thank you to Gabriel, Artur & Malwina for preparing the screenshots & video renders!
Related:
https://www.artstation.com/artwork/RndomD
https://www.artstation.com/airbornstudios
https://www.artstation.com/blogs/airbornstudios/4DAX/in-which-we-return-to-our-roots-airborn-showcase