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Airborn Showcase - Pirate Ship Hangar

The creation of the interior hangar of the pirate ship was one of the scenes I was heavily involved in for the Airborn Showcase. I was in charge of modeling & texturing most of the interior (e.g. floor & wall textures, front hatch & doors, crane, pipes, and other smaller props).

Other people involved in the hangar environment:
Johannes Figlhuber (Concept Art)
https://www.artstation.com/johannesfiglhuber
Manuel Virks (Supervision & Lighting)
https://www.artstation.com/katzeimsack
Malwina Czech (Support on props)
https://www.artstation.com/malwina-czech
Gabriel Hanna (VFX & Rendering)
https://www.artstation.com/gabh

& big thank you to Gabriel, Artur & Malwina for preparing the screenshots & video renders!

Related:
https://www.artstation.com/artwork/RndomD
https://www.artstation.com/airbornstudios
https://www.artstation.com/blogs/airbornstudios/4DAX/in-which-we-return-to-our-roots-airborn-showcase

Cinematic Shot

Cinematic Shot

Cinematic Shot

Cinematic Shot

Blockout for the front hatch & the door

Blockout for the front hatch & the door

Blockout for the crane

Blockout for the crane

Texturing for the cabinets

Texturing for the cabinets